Posts Tagged ‘upcoming features’

New PvP Details Emerge

Tuesday, July 29th, 2008

There is a new PvP (player versus player, you knew that) system in the works, having already been outlined in the system notes on the official forum. However, Massively has got a few nifty little tidbits on how the new system works on the Testlive test server right now. Some highlights include:

Many players had assumed killing an Innocent of your own level would result in Murder Points, but it doesn’t. The research actually shows that you can gank players of up to two levels below you (and any amount of levels above you) without any penalty other than being temporarily flagged as Criminal.

Criminals will get a crossed swords icon over their head, while Murderers will get a skull. It also appears that becoming a Murderer will be pretty easy, with every innocent kill “awarding” you with at least 10 Murder Points, with 100 meaning you’ve got your devious status.

Also:

PvP XP amounts have also been clarified. You get 100 XP for a kill (to a maximum of 150 XP for a target 5+ levels above you), divided among the group. You lose 300 XP for a death even if you are grouped.

Read the full story on Massively if you want details.