In the 1.05 patch, one of the news was revamped statistics. In short, everything makes a lot more sense these days, as active players will tell you. The Message from the King blog writes a bit about how the core stats (like Strength or Intelligence, as is used in the example as well) trickles down to sub-stats and ups your various stats. 1 point in Strength will up your Armor by 2, for example.
I also like the item comparison, it really show how 1.05 made everything a lot simpler: Read more
So this is cool, 700,000 player accounts is massive. Eurogamer compares:
To put that in perspective: long-running space-trading cult EVE Online is known to have around 250,000 active player accounts, while World of Warcraft famously has 10 million. Korean hits Lineage and Lineage II are thought to have around a million subscribers apiece.
However, although Funcom can celebrate, I think it is a bit premature. Trial accounts are still numerous, if the game’s sales are anything to go by (and it is, of course), and the true attachment rate after 30-90 days is a much more interesting number. Still, nice to see.