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	<title>Living Hyboria &#187; 1.05</title>
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	<link>http://livinghyboria.com</link>
	<description>Playing Age of Conan</description>
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		<title>Tarantia Commons Screenshots</title>
		<link>http://livinghyboria.com/gallery/tarantia-commons-screenshots/</link>
		<comments>http://livinghyboria.com/gallery/tarantia-commons-screenshots/#comments</comments>
		<pubDate>Thu, 30 Jul 2009 14:18:43 +0000</pubDate>
		<dc:creator>Thord Daniel Hedengren</dc:creator>
				<category><![CDATA[Gallery]]></category>
		<category><![CDATA[1.05]]></category>
		<category><![CDATA[Tarantia Commons]]></category>

		<guid isPermaLink="false">http://livinghyboria.com/?p=330</guid>
		<description><![CDATA[Official screenshots from Tarantia Commons.<p><a href="http://livinghyboria.com/gallery/tarantia-commons-screenshots/">Tarantia Commons Screenshots</a> hails from <a href="http://livinghyboria.com">Living Hyboria</a>!</p>
]]></description>
			<content:encoded><![CDATA[
<a href='http://livinghyboria.com/gallery/tarantia-commons-screenshots/attachment/commons_1/' title='commons_1'><img width="150" height="150" src="http://livinghyboria.com/wp/wp-content/uploads/2009/07/commons_1-150x150.jpg" class="attachment-thumbnail" alt="" title="commons_1" /></a>
<a href='http://livinghyboria.com/gallery/tarantia-commons-screenshots/attachment/commons_2/' title='commons_2'><img width="150" height="150" src="http://livinghyboria.com/wp/wp-content/uploads/2009/07/commons_2-150x150.jpg" class="attachment-thumbnail" alt="" title="commons_2" /></a>
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<p><a href="http://livinghyboria.com/gallery/tarantia-commons-screenshots/">Tarantia Commons Screenshots</a> hails from <a href="http://livinghyboria.com">Living Hyboria</a>!</p>
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		</item>
		<item>
		<title>More About the Stats</title>
		<link>http://livinghyboria.com/misc/more-about-the-stats/</link>
		<comments>http://livinghyboria.com/misc/more-about-the-stats/#comments</comments>
		<pubDate>Thu, 16 Jul 2009 13:28:03 +0000</pubDate>
		<dc:creator>Thord Daniel Hedengren</dc:creator>
				<category><![CDATA[Misc]]></category>
		<category><![CDATA[1.05]]></category>
		<category><![CDATA[statistics]]></category>

		<guid isPermaLink="false">http://livinghyboria.com/?p=202</guid>
		<description><![CDATA[In the 1.05 patch, one of the news was revamped statistics. In short, everything makes a lot more sense these days, as active players will tell you. The Message from the King blog writes a bit about how the core stats (like Strength or Intelligence, as is used in the example as well) trickles down [...]<p><a href="http://livinghyboria.com/misc/more-about-the-stats/">More About the Stats</a> hails from <a href="http://livinghyboria.com">Living Hyboria</a>!</p>
]]></description>
			<content:encoded><![CDATA[<p>In <a href="http://livinghyboria.com/tag/1-05/">the 1.05 patch</a>, one of the news was revamped statistics. In short, everything makes a lot more sense these days, as active players will tell you. <a href="http://www.mmorpg.com/blogs/FC-Famine/072009/4261_New-Character-Statistics-Preview">The Message from the King blog</a> writes a bit about how the core stats (like Strength or Intelligence, as is used in the example as well) trickles down to sub-stats and ups your various stats. 1 point in Strength will up your Armor by 2, for example.</p>
<p>I also like the item comparison, it really show how 1.05 made everything a lot simpler: <span id="more-202"></span><br />
<blockquote><strong>The Old</strong><br />
Bluesteel-Mail Gauntlets<br />
Item Type: Heavy Armor<br />
Requirements: Level 75<br />
Wear Location: Hands<br />
Modifications:<br />
4.6 Defense Rating<br />
2 Knockback Resistance</p>
<p><strong>The New</strong><br />
Bluesteel-Mail Gauntlets<br />
Item Type: Heavy Armor<br />
Requirements: Level 75<br />
Wear Location: Hands<br />
Modifications:<br />
377 Armor<br />
39 Strength<br />
22 Constitution</p></blockquote>
<p>No decimals or nonsense like that.</p>
<p><a href="http://www.mmorpg.com/blogs/FC-Famine/072009/4261_New-Character-Statistics-Preview">Read the full post for more.</a></p>
<p><a href="http://livinghyboria.com/misc/more-about-the-stats/">More About the Stats</a> hails from <a href="http://livinghyboria.com">Living Hyboria</a>!</p>
]]></content:encoded>
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		<item>
		<title>Craig Morrison on Age of Conan, Post 1.05</title>
		<link>http://livinghyboria.com/news/craig-morrison-on-age-of-conan-post-1-05/</link>
		<comments>http://livinghyboria.com/news/craig-morrison-on-age-of-conan-post-1-05/#comments</comments>
		<pubDate>Thu, 09 Jul 2009 20:13:34 +0000</pubDate>
		<dc:creator>Thord Daniel Hedengren</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[1.05]]></category>
		<category><![CDATA[Craig Morrison]]></category>
		<category><![CDATA[PvP]]></category>

		<guid isPermaLink="false">http://livinghyboria.com/?p=188</guid>
		<description><![CDATA[In this video diary, executive producer Craig Morrison speaks on where Age of Conan is today, and what they did with the 1.05 update. Also lots of cool footage from the new areas.

One of the upcoming news is PvP gaming where smaller guilds can battle it out. And he also hints on the upcoming expansion.
Craig [...]<p><a href="http://livinghyboria.com/news/craig-morrison-on-age-of-conan-post-1-05/">Craig Morrison on Age of Conan, Post 1.05</a> hails from <a href="http://livinghyboria.com">Living Hyboria</a>!</p>
]]></description>
			<content:encoded><![CDATA[<p>In this video diary, executive producer Craig Morrison speaks on where Age of Conan is today, and what they did with the 1.05 update. Also lots of cool footage from the new areas.</p>
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<p>One of the upcoming news is PvP gaming where smaller guilds can battle it out. And he also hints on the upcoming expansion.</p>
<p><a href="http://livinghyboria.com/news/craig-morrison-on-age-of-conan-post-1-05/">Craig Morrison on Age of Conan, Post 1.05</a> hails from <a href="http://livinghyboria.com">Living Hyboria</a>!</p>
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		</item>
		<item>
		<title>New Clan of Conan Sent to Subscribers</title>
		<link>http://livinghyboria.com/news/new-clan-of-conan-sent-to-subscribers/</link>
		<comments>http://livinghyboria.com/news/new-clan-of-conan-sent-to-subscribers/#comments</comments>
		<pubDate>Thu, 25 Jun 2009 20:46:52 +0000</pubDate>
		<dc:creator>Thord Daniel Hedengren</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[1.05]]></category>
		<category><![CDATA[Clan of Conan]]></category>

		<guid isPermaLink="false">http://livinghyboria.com/?p=158</guid>
		<description><![CDATA[The Clan of Conan newsletter was just recently sent to subscribers. As always, it is a graphical mash of links to promotional material, focusing on the 1.05 update of course. You can read it online, which is a lot nicer than in your email program of choice.
New Clan of Conan Sent to Subscribers hails from [...]<p><a href="http://livinghyboria.com/news/new-clan-of-conan-sent-to-subscribers/">New Clan of Conan Sent to Subscribers</a> hails from <a href="http://livinghyboria.com">Living Hyboria</a>!</p>
]]></description>
			<content:encoded><![CDATA[<p>The Clan of Conan newsletter was just recently sent to subscribers. As always, it is a graphical mash of links to promotional material, focusing on <a href="http://livinghyboria.com/tag/1-05/">the 1.05 update</a> of course. You can <a href="http://cdn.funcom.com/aoc/newsletter/issue23/">read it online</a>, which is a lot nicer than in your email program of choice.</p>
<p><a href="http://livinghyboria.com/news/new-clan-of-conan-sent-to-subscribers/">New Clan of Conan Sent to Subscribers</a> hails from <a href="http://livinghyboria.com">Living Hyboria</a>!</p>
]]></content:encoded>
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		<title>Rooftop Gameplay Sounds Cool</title>
		<link>http://livinghyboria.com/news/rooftop-gameplay-sounds-cool/</link>
		<comments>http://livinghyboria.com/news/rooftop-gameplay-sounds-cool/#comments</comments>
		<pubDate>Wed, 24 Jun 2009 10:56:11 +0000</pubDate>
		<dc:creator>Thord Daniel Hedengren</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[1.05]]></category>
		<category><![CDATA[IncGamers]]></category>
		<category><![CDATA[Per Storløkken]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://livinghyboria.com/?p=154</guid>
		<description><![CDATA[More news about the 1.05 update, this time in an interview over at IncGamers, who incidentally sparks a malware warning in some browsers. I dared it, and got this on rooftop gameplay, courtesy of Per Storløkken:
Rooftop gameplay. With an urban area there is room for only so much gameplay in narrow city streets, so rather [...]<p><a href="http://livinghyboria.com/news/rooftop-gameplay-sounds-cool/">Rooftop Gameplay Sounds Cool</a> hails from <a href="http://livinghyboria.com">Living Hyboria</a>!</p>
]]></description>
			<content:encoded><![CDATA[<p>More news about <a href="http://livinghyboria.com/tag/1-05/">the 1.05 update</a>, this time in <a href="http://www.incgamers.com/Interviews/188/Age-of-Conan-Per-Storlkken-on-Update-5">an interview over at IncGamers</a>, who incidentally sparks a malware warning in some browsers. I dared it, and got this on rooftop gameplay, courtesy of Per Storløkken:</p>
<blockquote><p>Rooftop gameplay. With an urban area there is room for only so much gameplay in narrow city streets, so rather than miss out on that extra ‘footprint’ we moved a large part of it to the roofs. Fighting on the roofs adds new elements, both on PvE and PvP servers. For PvE it means that in many cases you will have nowhere to run except down – and down easily means death by fall damage unless you’re near water. This makes fighting much more tight than it is on the ground, and you have to be a lot more careful. For PvP it means that this area is going to be filled with people wanting to kill you</p></blockquote>
<p>Sounds cool. Other news includes conflicting quest storylines, where you&#8217;ll join a gang and, if you&#8217;re a devious bastard, double crosses them. Also, there are riots which could be fun.</p>
<p>Finally, a tiny little tidbit about things to come:</p>
<blockquote><p>The next thing to come out is going to be The Iron Tower, a group instance set in Tarantia Common District (in which we will conclude the storyline started in the outdoor playfield).</p></blockquote>
<p><a href="http://livinghyboria.com/news/rooftop-gameplay-sounds-cool/">Rooftop Gameplay Sounds Cool</a> hails from <a href="http://livinghyboria.com">Living Hyboria</a>!</p>
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		<title>Tarantia Commons on 1.05 Update</title>
		<link>http://livinghyboria.com/news/tarantia-commons-on-1-05-update/</link>
		<comments>http://livinghyboria.com/news/tarantia-commons-on-1-05-update/#comments</comments>
		<pubDate>Tue, 23 Jun 2009 19:04:13 +0000</pubDate>
		<dc:creator>Thord Daniel Hedengren</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[1.05]]></category>
		<category><![CDATA[Tarantia]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://livinghyboria.com/?p=148</guid>
		<description><![CDATA[More news about the 1.05 update, this time regarding Tarantia Commons, the previously locked area in Tarantia where gangs war with each other. You&#8217;ll join.
Gang warfare is prevalent in Tarantia Commons. You will see gangs fighting in the streets and you will be able to join the battles. Riots are also frequent in Tarantia Commons, [...]<p><a href="http://livinghyboria.com/news/tarantia-commons-on-1-05-update/">Tarantia Commons on 1.05 Update</a> hails from <a href="http://livinghyboria.com">Living Hyboria</a>!</p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.mmorpg.com/gamelist.cfm/game/191/feature/3195/page/1">More news</a> about <a href="http://livinghyboria.com/news/rpg-system-revamp-in-the-upcoming-1-05-update/">the 1.05 update</a>, this time regarding Tarantia Commons, the previously locked area in Tarantia where gangs war with each other. You&#8217;ll join.</p>
<blockquote><p>Gang warfare is prevalent in Tarantia Commons. You will see gangs fighting in the streets and you will be able to join the battles. Riots are also frequent in Tarantia Commons, and as a player you will be able to affect the outcome of these riots and even recruit more men to join through quests. Tarantia Commons is about quality storyline, and players have an opportunity to directly affect the conflict going on in the area.</p></blockquote>
<p><a href="http://www.mmorpg.com/gamelist.cfm/game/191/feature/3195/page/1">Other news include</a> more living guild cities and teleporting to your guild city. There will also be vendors selling pets:</p>
<blockquote><p>We have also added new social pets to the game. Players can purchase these social pets from vendors in the guild cities, and currently the selection is cats, dogs and snakes. Social pets can not fight for you &#8211; but hey, they look pretty cool following you!</p></blockquote>
<p>Check out <a href="http://www.mmorpg.com/gamelist.cfm/game/191/feature/3196">the Tarantia screenshots here</a>, while you wait for Age of Conan to download the 1.05 update.</p>
<p><a href="http://livinghyboria.com/news/tarantia-commons-on-1-05-update/">Tarantia Commons on 1.05 Update</a> hails from <a href="http://livinghyboria.com">Living Hyboria</a>!</p>
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		</item>
		<item>
		<title>RPG System Revamp in the Upcoming 1.05 Update</title>
		<link>http://livinghyboria.com/news/rpg-system-revamp-in-the-upcoming-1-05-update/</link>
		<comments>http://livinghyboria.com/news/rpg-system-revamp-in-the-upcoming-1-05-update/#comments</comments>
		<pubDate>Tue, 23 Jun 2009 12:25:13 +0000</pubDate>
		<dc:creator>Thord Daniel Hedengren</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[1.05]]></category>
		<category><![CDATA[Jarle Snertingdalen]]></category>
		<category><![CDATA[RPG system]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://livinghyboria.com/?p=146</guid>
		<description><![CDATA[The upcoming 1.05 update to Age of Conan gets previewed at the official Age of Conan blog, and the talk of the town is that it is the biggest one yet. We&#8217;re getting a teaser of the RPG system revamps.
[...] it allows us to enhance our items, abilities, and even our buffs better than before. [...]<p><a href="http://livinghyboria.com/news/rpg-system-revamp-in-the-upcoming-1-05-update/">RPG System Revamp in the Upcoming 1.05 Update</a> hails from <a href="http://livinghyboria.com">Living Hyboria</a>!</p>
]]></description>
			<content:encoded><![CDATA[<p>The upcoming 1.05 update to Age of Conan gets previewed at the official Age of Conan blog, and the talk of the town is that it is the biggest one yet. We&#8217;re getting a teaser of the RPG system revamps.</p>
<blockquote><p>[...] it allows us to enhance our items, abilities, and even our buffs better than before. This is important because it means that items and even abilities become more meaningful and rewarding to the character when receiving them. On top of that, it also allows more dynamic character and item builds in the long run.</p></blockquote>
<p>Interesting, but it could make the game really unbalanced right? <span id="more-146"></span>
<p>Luckily, it seems as if this has been taken into consideration, at least if we should believe Jarle Snertingdalen <a href="http://www.mmorpg.com/gamelist.cfm/game/191/feature/3188/page/1">in this Q&#038;A</a>:</p>
<blockquote><p>The biggest challenge by far has been to do all these fundamental changes to a game that is already a live product. As players already have characters they have invested time and resources into, there is a limit to what you can do. There are for example a lot of class changes in update 5, but we have had to tread carefully as players are used to play their class and too many and deep changes at once will disrupt how players are playing the game. You don&#8217;t want to feel like a novice after a patch, you want to experience to new content and have a good time.</p></blockquote>
<p>He also comments on the difficulty level, which some players found increased a lot for PvE&#8217;ers.</p>
<blockquote><p>The last of the big challenges we have faced that I want to bring up is balancing the game again. Fundamental changes to statistics, RPG systems and formulas affect everything, be it PvP, solo gameplay, dungeons or raids. Getting the difficulty-level back to what it is on live for all these aspects with a revamped RPG system is not trivial.</p></blockquote>
<p><a href="http://www.mmorpg.com/gamelist.cfm/game/191/feature/3188/page/1">Read the whole thing</a> for more. No date on when 1.05 will roll out yet.</p>
<p><a href="http://livinghyboria.com/news/rpg-system-revamp-in-the-upcoming-1-05-update/">RPG System Revamp in the Upcoming 1.05 Update</a> hails from <a href="http://livinghyboria.com">Living Hyboria</a>!</p>
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